Most of the enemies and weapons are recycled from the previous game, but when the previous game was so enjoyable I really can’t complain too much. The only real downside I can lay at the door of 10tons’ latest is that the game itself isn’t hugely different to Tesla vs. And all this is without even mentioning the local co-op. The combat is fun, the stages are quick and action packed, and there’s plenty of content thanks to the weapon variety, unlocks, and a New Game+ mode. Even the classic annoyance of restarting after a death that’s the main calling card of rogue-lites didn’t strike thanks to the speed at which you could complete a run. I’m heaping a lot of praise on Tesla Force, but I genuinely didn’t stop enjoying it at any point doing my time playing. They have little impact sadly, but occasionally you’ll get a new weapon or perk from them. Occasionally you’ll need to make choices. With a couple of perks to compensate, she would quickly become a genuine threat. My personal favourite was Shelley, who could dual-wield weapons at the expense of slower reload speeds. Lovecraft rides on the back of a laser spewing polyp, whilst Shelley’s is automated to allow her to add her own firepower to the mix - a nice nod to Frankenstein’s monster perhaps. What’s especially neat is how some of the characters have their own unique versions. Miniguns and a dash that crushes enemies it passes through and temporary invulnerability makes this something worth having on hand to pull out in a pinch. You’ll need to pick up parts scattered around the stage before you are able to summon it, but once you do you’re a temporary death machine. Then there’s the mech, and this is an absolute treat to use. This being a rogue-lite means you won’t always have access to your favourite weapon, but there’s a constant array of them being dropped during missions for you to collect and use so you’ll never be short of choices. There’s a huge array of weapons, from basic shotguns and pistols to electric uzis and chain lightning guns. Luckily, you have a recharging teleporter to use as a dodge mechanic, and a pair of weapons that can be changed and upgraded. There’s no let up as more and more spawn in, so you’ll be fighting and dodging constantly. You’ll be assaulted by throngs of enemies from the moment you enter a stage and you’ll be forced to hold them off from the word go. A good combination of powerups can be utterly devestating, filling the screen with effects. I’d have liked a great variety of events though as I felt like I’d seen them all pretty quickly. It’s a nice addition as it forces you to move on rather than farming crystals for upgrades. Enemies may regenerate health, or you may get more threats to fend off. It’s a good thing they’re quick too, as there’s a constant timer running during stages that, each time it hits midnight, will add a ‘Doom Event’ to make your run harder. There isn’t a huge amount of variety in the tasks, but stages tend to be over so quickly - five minutes at the most - that the objectives themselves barely matter. Stages themselves have a few different objectives, ranging from collecting a set number of items and closing rifts, to destroying spawning points and just plain surviving. Suffer defeat and you’ll be sent back to Wardenclyffe with any crystals you’ve collected to use on buying permanent upgrades before trying for another run. Continue to be victorious and you’ll eventually come up against the boss of the chapter. If you succeed in completing your objective without dying, you’ll earn a bonus to take with you on your run before choosing another stage. Beginning with a choice between Curie and Tesla, you’ll choose your level. Tesla Force is a rogue-lite twin-stick shooter in which you and your friends take on absolute hordes of monstrous enemies in multiple levels split across three chapters. That’s all the story you’re getting, and that’s fine! There’s a local co-op option which is nice to see in the era of always online. Together they fight through Arkham and the surrounding areas, picking up further friends Mary Shelley and Tesla’s former nemesis Lovecraft himself, before facing down the grand mastermind. He is found and rescued by an unexpected ally in the form of Marie Curie, who agrees to help him fight back against the enemy. With the world once again beset by eldritch horrors, Tesla can no longer face such overwhelming foes. I was very happy to see them return to that game I loved so much with Tesla Force, and happier still to give it a go on Xbox Series X. The developer, 10tons, are well known for this genre of game, with the likes of Crimsonland, JYDGE, and Neon Chrome being notable titles in their library. It’s a tightly controlling twin-stick shooter with a ludicrous theme and I loved it. Whilst there were many incredible games of the previous console generation, one that I found myself coming back to again and again was Tesla vs. Tesla x Mass x Acceleration = Tesla Force.
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